// RPC stubs for clients to talk to lock_server, and cache the locks.
-#include "lock_client.h"
+#include "include/lock_client.h"
#include <arpa/inet.h>
-void lock_state::wait(lock & mutex_lock) {
+void lock_client::lock_state::wait(lock & mutex_lock) {
auto self = std::this_thread::get_id();
c[self].wait(mutex_lock);
c.erase(self);
}
-void lock_state::signal() {
+void lock_client::lock_state::signal() {
// signal anyone
if (c.begin() != c.end())
c.begin()->second.notify_one();
}
-void lock_state::signal(thread::id who) {
+void lock_client::lock_state::signal(thread::id who) {
if (c.count(who))
c[who].notify_one();
}
-lock_state & lock_client::get_lock_state(lock_protocol::lockid_t lid) {
+lock_client::lock_state & lock_client::get_lock_state(lock_protocol::lockid_t lid) {
lock sl(lock_table_lock);
return lock_table[lid]; // creates the lock if it doesn't already exist
}
-lock_client::lock_client(string xdst, lock_release_user *_lu) : lu(_lu), next_xid(0) {
+lock_client::lock_client(string xdst) {
rlock_port = std::uniform_int_distribution<in_port_t>(1024,32000+1024)(global->random_generator);
id = "127.0.0.1:" + std::to_string(rlock_port);
rlsrpc = std::make_unique<rpcs>(rlock_port);
sl.unlock();
int r;
rsmc->call(lock_protocol::release, r, lid, id, st.xid);
- if (lu)
- lu->dorelease(lid);
sl.lock();
}
st.state = lock_state::none;