#include "lock_server.h"
#include <unistd.h>
#include <arpa/inet.h>
-#include "handle.h"
lock_state::lock_state():
held(false)
continue;
lock_state & st = get_lock_state(lid);
- holder_t held_by;
- {
- lock sl(st.m);
- held_by = st.held_by;
- }
+ lock sl(st.m);
+ holder_t held_by = st.held_by;
+ sl.unlock();
- rpcc *proxy = NULL;
- // try a few times?
- //int t=5;
- //while (t-- && !proxy)
- proxy = handle(held_by.first).safebind();
- if (proxy) {
+ if (auto cl = rpcc::bind_cached(held_by.first)) {
int r;
- auto ret = (rlock_protocol::status)proxy->call(rlock_protocol::revoke, r, lid, held_by.second);
+ auto ret = (rlock_protocol::status)cl->call(rlock_protocol::revoke, r, lid, held_by.second);
LOG << "Revoke returned " << ret;
}
}
front = st.wanted_by.front();
}
- rpcc *proxy = NULL;
- // try a few times?
- //int t=5;
- //while (t-- && !proxy)
- proxy = handle(front.first).safebind();
- if (proxy) {
+ if (auto cl = rpcc::bind_cached(front.first)) {
int r;
- auto ret = (rlock_protocol::status)proxy->call(rlock_protocol::retry, r, lid, front.second);
+ auto ret = (rlock_protocol::status)cl->call(rlock_protocol::retry, r, lid, front.second);
LOG << "Retry returned " << ret;
}
}