+
+int lock_server::acquire(int &, lock_protocol::lockid_t lid, string id, lock_protocol::xid_t xid) {
+ LOG("lid=" << lid << " client=" << id << "," << xid);
+ holder_t h = holder_t(id, xid);
+ lock_state &st = get_lock_state(lid);
+ lock sl(st.m);
+
+ // deal with duplicated requests
+ if (st.old_requests.count(id)) {
+ lock_protocol::xid_t old_xid = st.old_requests[id];
+ if (old_xid > xid)
+ return lock_protocol::RPCERR;
+ else if (old_xid == xid) {
+ if (st.held && st.held_by == h) {
+ LOG("Client " << id << " sent duplicate acquire xid=" << xid);
+ return lock_protocol::OK;
+ }
+ }
+ }
+
+ // grant the lock if it's available and I'm next in line
+ if (!st.held && (st.wanted_by.empty() || st.wanted_by.front() == h)) {
+ if (!st.wanted_by.empty())
+ st.wanted_by.pop_front();
+ st.old_requests[id] = xid;
+
+ st.held = true;
+ st.held_by = h;
+ LOG("Lock " << lid << " held by " << h.first);
+ if (st.wanted_by.size())
+ revoke_fifo.enq(lid);
+ return lock_protocol::OK;
+ }
+
+ // get in line
+ bool found = false;
+ for (auto p : st.wanted_by) {
+ if (p.first == id) {
+ // make sure client is obeying serialization
+ if (p.second != xid) {
+ LOG("Client " << id << " sent acquire xid=" << xid << " with in-progress xid=" << p.second);
+ return lock_protocol::RPCERR;
+ }
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ st.wanted_by.push_back(h);
+
+ LOG("wanted_by=" << st.wanted_by);
+
+ // send revoke if we're first in line
+ if (st.wanted_by.front() == h)
+ revoke_fifo.enq(lid);
+
+ return lock_protocol::RETRY;
+}
+
+int lock_server::release(int &, lock_protocol::lockid_t lid, callback_t id, lock_protocol::xid_t xid) {
+ LOG("lid=" << lid << " client=" << id << "," << xid);
+ lock_state &st = get_lock_state(lid);
+ lock sl(st.m);
+ if (st.held && st.held_by == holder_t(id, xid)) {
+ st.held = false;
+ LOG("Lock " << lid << " not held");
+ }
+ if (st.wanted_by.size())
+ retry_fifo.enq(lid);
+ return lock_protocol::OK;
+}
+
+string lock_server::marshal_state() {
+ lock sl(lock_table_lock);
+ marshall rep;
+ rep << nacquire << lock_table;
+ return rep.content();
+}
+
+void lock_server::unmarshal_state(string state) {
+ lock sl(lock_table_lock);
+ unmarshall rep(state, false);
+ rep >> nacquire >> lock_table;
+}
+
+lock_protocol::status lock_server::stat(int &r, lock_protocol::lockid_t lid) {
+ LOG("stat request for " << lid);
+ VERIFY(0);
+ r = nacquire;
+ return lock_protocol::OK;
+}
+