#define rpc_h
#include "types.h"
-#include <sys/socket.h>
-#include <netinet/in.h>
#include "rpc_protocol.h"
-#include "thr_pool.h"
+#include "thread_pool.h"
#include "marshall.h"
#include "marshall_wrap.h"
#include "connection.h"
void dispatch(shared_ptr<connection> c, const string & buf);
- unique_ptr<thread_pool> dispatchpool_{new thread_pool(6, false)};
+ unique_ptr<thread_pool> dispatchpool_{new thread_pool(6)};
unique_ptr<connection_listener> listener_;
// RPC handler for clients binding