// RPC stubs for clients to talk to lock_server, and cache the locks.
#include "lock_client.h"
-#include "rpc/rpc.h"
-#include <sstream>
-#include <iostream>
-#include <algorithm>
-#include <stdio.h>
-#include "tprintf.h"
#include <arpa/inet.h>
-#include "rsm_client.h"
-#include "lock.h"
-
-using std::ostringstream;
-
-lock_state::lock_state():
- state(none)
-{
-}
-
-void lock_state::wait() {
- auto self = std::this_thread::get_id();
- {
- adopt_lock ml(m);
- c[self].wait(ml);
- }
+void lock_state::wait(lock & mutex_lock) {
+ auto self = this_thread::get_id();
+ c[self].wait(mutex_lock);
c.erase(self);
}
c.begin()->second.notify_one();
}
-void lock_state::signal(std::thread::id who) {
+void lock_state::signal(thread::id who) {
if (c.count(who))
c[who].notify_one();
}
-unsigned int lock_client::last_port = 0;
+typedef map<lock_protocol::lockid_t, lock_state> lock_map;
+
+in_port_t lock_client::last_port = 0;
lock_state & lock_client::get_lock_state(lock_protocol::lockid_t lid) {
lock sl(lock_table_lock);
- // by the semantics of std::map, this will create
- // the lock if it doesn't already exist
- return lock_table[lid];
+ return lock_table[lid]; // creates the lock if it doesn't already exist
}
-lock_client::lock_client(string xdst, class lock_release_user *_lu) : lu(_lu) {
- sockaddr_in dstsock;
- make_sockaddr(xdst.c_str(), &dstsock);
- cl = new rpcc(dstsock);
- if (cl->bind() < 0) {
+lock_client::lock_client(string xdst, lock_release_user *_lu) : lu(_lu), next_xid(0) {
+ cl = new rpcc(xdst);
+ if (cl->bind() < 0)
LOG("lock_client: call bind");
- }
srandom((uint32_t)time(NULL)^last_port);
rlock_port = ((random()%32000) | (0x1 << 10));
- const char *hname;
- // VERIFY(gethostname(hname, 100) == 0);
- hname = "127.0.0.1";
- ostringstream host;
- host << hname << ":" << rlock_port;
- id = host.str();
+ id = "127.0.0.1:" + to_string(rlock_port);
last_port = rlock_port;
rpcs *rlsrpc = new rpcs(rlock_port);
rlsrpc->reg(rlock_protocol::revoke, &lock_client::revoke_handler, this);
rlsrpc->reg(rlock_protocol::retry, &lock_client::retry_handler, this);
- {
- lock sl(xid_mutex);
- next_xid = 0;
- }
rsmc = new rsm_client(xdst);
- releaser_thread = std::thread(&lock_client::releaser, this);
+ releaser_thread = thread(&lock_client::releaser, this);
}
void lock_client::releaser() [[noreturn]] {
int lock_client::stat(lock_protocol::lockid_t lid) {
VERIFY(0);
int r;
- lock_protocol::status ret = cl->call(lock_protocol::stat, r, cl->id(), lid);
+ auto ret = (lock_protocol::status)cl->call(lock_protocol::stat, r, cl->id(), lid);
VERIFY (ret == lock_protocol::OK);
return r;
}
lock_protocol::status lock_client::acquire(lock_protocol::lockid_t lid) {
lock_state &st = get_lock_state(lid);
lock sl(st.m);
- auto self = std::this_thread::get_id();
+ auto self = this_thread::get_id();
// check for reentrancy
VERIFY(st.state != lock_state::locked || st.held_by != self);
{
sl.unlock();
int r;
- result = rsmc->call(lock_protocol::acquire, r, lid, id, st.xid);
+ result = (lock_protocol::status)rsmc->call(lock_protocol::acquire, r, lid, id, st.xid);
sl.lock();
}
LOG("acquire returned " << result);
}
LOG("waiting...");
- st.wait();
+ st.wait(sl);
LOG("wait ended");
}
lock_protocol::status lock_client::release(lock_protocol::lockid_t lid) {
lock_state &st = get_lock_state(lid);
lock sl(st.m);
- auto self = std::this_thread::get_id();
+ auto self = this_thread::get_id();
VERIFY(st.state == lock_state::locked && st.held_by == self);
st.state = lock_state::free;
LOG("Lock " << lid << ": free");
}
t4_status t4_lock_client_release(t4_lock_client *client, t4_lockid_t lid) {
- return ((lock_client *)client)->acquire(lid);
+ return ((lock_client *)client)->release(lid);
}
t4_status t4_lock_client_stat(t4_lock_client *client, t4_lockid_t lid) {